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	<title>Core Fruition &#187; Debugging</title>
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		<title>iPhone Memory Debugging with NSZombie and Instruments</title>
		<link>http://www.fruitstandsoftware.com/blog/2010/01/iphone-memory-debugging-with-nszombie-and-instruments/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2010/01/iphone-memory-debugging-with-nszombie-and-instruments/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 13:23:10 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Debugging]]></category>
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		<category><![CDATA[Instruments]]></category>
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		<guid isPermaLink="false">http://www.fruitstandsoftware.com/blog/?p=455</guid>
		<description><![CDATA[NSZombie is easily one of the most valuable tools in any Cocoa developer&#8217;s toolbox. Check out Mark&#8217;s blog for a great introduction on using NSZombie from within Instruments: iPhone Memory Debugging with NSZombie and Instruments &#124; markjnet. Thanks to Jeff LaMarche for directing me to Mark&#8217;s blog in the first place.]]></description>
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		<title>UIView Manipulation Made Easier with a Category</title>
		<link>http://www.fruitstandsoftware.com/blog/2009/07/uiview-manipulation-made-easier-with-a-category/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2009/07/uiview-manipulation-made-easier-with-a-category/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 18:30:26 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Cocoa]]></category>
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		<category><![CDATA[code reuse]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[mistakes]]></category>
		<category><![CDATA[UIView]]></category>

		<guid isPermaLink="false">http://fruitstandsoftware.com/blog/?p=345</guid>
		<description><![CDATA[I was watching a presentation recently where the presenter showed the header for a category that he had added to UIView to make his life a little easier. The point of the talk did not center around the category so I never saw much more than the header, but that was all I needed to [...]]]></description>
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		<slash:comments>8</slash:comments>
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		<title>Quick and Easy Drawing Performance Debugging with NSShowAllDrawing</title>
		<link>http://www.fruitstandsoftware.com/blog/2009/07/quick-and-easy-drawing-performance-debugging-with-nsshowalldrawing/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2009/07/quick-and-easy-drawing-performance-debugging-with-nsshowalldrawing/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 14:59:06 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Bezipped]]></category>
		<category><![CDATA[drawing]]></category>
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		<category><![CDATA[performance]]></category>
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		<description><![CDATA[While watching one of the WWDC09 session videos I was informed of a great tip that I had been previously unknown to me: Pass -NSShowAllDrawing YES as an argument to your application in Xcode to see a visual representation of the drawing that your application performs as it runs. To illustrate how NSShowAllDrawing works and [...]]]></description>
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		<slash:comments>4</slash:comments>
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