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	<title>Core Fruition &#187; Debugging</title>
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		<title>iPhone Memory Debugging with NSZombie and Instruments</title>
		<link>http://www.fruitstandsoftware.com/blog/2010/01/iphone-memory-debugging-with-nszombie-and-instruments/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2010/01/iphone-memory-debugging-with-nszombie-and-instruments/#comments</comments>
		<pubDate>Fri, 15 Jan 2010 13:23:10 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Link]]></category>
		<category><![CDATA[Instruments]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[memory management]]></category>
		<category><![CDATA[NSZombie]]></category>

		<guid isPermaLink="false">http://www.fruitstandsoftware.com/blog/?p=455</guid>
		<description><![CDATA[NSZombie is easily one of the most valuable tools in any Cocoa developer&#8217;s toolbox. Check out Mark&#8217;s blog for a great introduction on using NSZombie from within Instruments: iPhone Memory Debugging with NSZombie and Instruments &#124; markjnet. Thanks to Jeff LaMarche for directing me to Mark&#8217;s blog in the first place.]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Quick and Easy Drawing Performance Debugging with NSShowAllDrawing</title>
		<link>http://www.fruitstandsoftware.com/blog/2009/07/quick-and-easy-drawing-performance-debugging-with-nsshowalldrawing/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2009/07/quick-and-easy-drawing-performance-debugging-with-nsshowalldrawing/#comments</comments>
		<pubDate>Fri, 10 Jul 2009 14:59:06 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Bezipped]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[interface_builder]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[WWDC]]></category>

		<guid isPermaLink="false">http://fruitstandsoftware.com/blog/?p=324</guid>
		<description><![CDATA[While watching one of the WWDC09 session videos I was informed of a great tip that I had been previously unknown to me: Pass -NSShowAllDrawing YES as an argument to your application in Xcode to see a visual representation of the drawing that your application performs as it runs. To illustrate how NSShowAllDrawing works and [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Bypassing the Trouble Caused by Updating an iPhone App Provisioning Profile</title>
		<link>http://www.fruitstandsoftware.com/blog/2009/06/bypassing-the-trouble-caused-by-updating-an-iphone-app-provisioning-profile/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2009/06/bypassing-the-trouble-caused-by-updating-an-iphone-app-provisioning-profile/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 17:45:33 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Debugging]]></category>

		<guid isPermaLink="false">http://fruitstandsoftware.com/blog/?p=244</guid>
		<description><![CDATA[[UPDATE] After many discussions on Twitter and many recommendations by different folks, I think that we have determined that the method outlined below is not necessary.  Mike Taylor has hit upon what appears to be a foolproof method for getting around the trouble caused by updating an iPhone app provisioning profile, and best of all, [...]]]></description>
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		<slash:comments>9</slash:comments>
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		<title>stevenf.com: How To Report a Bug</title>
		<link>http://www.fruitstandsoftware.com/blog/2008/09/stevenfcom-how-to-report-a-bug/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2008/09/stevenfcom-how-to-report-a-bug/#comments</comments>
		<pubDate>Mon, 08 Sep 2008 16:10:07 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Debugging]]></category>
		<category><![CDATA[Link]]></category>

		<guid isPermaLink="false">http://fruitstandsoftware.com/blog/?p=55</guid>
		<description><![CDATA[Steven Frank (of Panic fame) has posted a great article on his site: How to report a bug in a Mac OS X application Here&#8217;s the teaser: Bugs happen. It&#8217;s a fact of life. Although you may not be in the mood at the exact moment they strike, the best possible thing you can do [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Finding Memory Leaks With The LLVM/Clang Static Analyzer</title>
		<link>http://www.fruitstandsoftware.com/blog/2008/08/finding-memory-leaks-with-the-llvmclang-static-analyzer/</link>
		<comments>http://www.fruitstandsoftware.com/blog/2008/08/finding-memory-leaks-with-the-llvmclang-static-analyzer/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 02:03:14 +0000</pubDate>
		<dc:creator>Michael</dc:creator>
				<category><![CDATA[Cocoa]]></category>
		<category><![CDATA[Debugging]]></category>

		<guid isPermaLink="false">http://fruitstandsoftware.com/blog/?p=15</guid>
		<description><![CDATA[  While you may be familiar with using tools like Instruments to find and fix memory leaks in your application, the Clang Static Analyzer takes a different approach to memory leak detection by compiling your Xcode project and scanning each method, class, loop, and logic block for potential leaks. You may have heard of the Clang [...]]]></description>
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		<slash:comments>46</slash:comments>
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