I was watching a presentation recently where the presenter showed the header for a category that he had added to UIView to make his life a little easier. The point of the talk did not center around the category so I never saw much more than the header, but that was all I needed [...]
July 22, 2009 - 2:58 PM
Tags: Design, drawing, iPhone, layout
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Great quick reference for Standard iPhone Element Sizes at Jonathan George’s site.
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July 15, 2009 - 3:56 PM
Tags: iPhone, project, Xcode
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Jeff posts a great hint that answers some problems that folks were having with one of my older posts, Finding Memory Leaks With The LLVM/Clang Static Analyzer
Check out Jeff’s post here: iPhone Development: Updating Project Hint.
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While watching one of the WWDC09 session videos I was informed of a great tip that I had been previously unknown to me: Pass -NSShowAllDrawing YES as an argument to your application in Xcode to see a visual representation of the drawing that your application performs as it runs.
To illustrate how NSShowAllDrawing works and the [...]
Apple has posted the first set of scheduled sessions and labs for this year’s WWDC here: Worldwide Developers Conference 2009 – Sessions & Labs.
Off the top of my head I think I will be keeping an eye on:
Advanced Debugging
Cocoa Tips and Tricks
Concurrent Programming in Cocoa
Effective iPhone App Architecture
Embedding Maps in iPhone Applications
Performance Tuning with Shark on [...]
November 2, 2008 - 7:59 AM
Tags: iPhone, New job, News, United Lemur
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The past few weeks have been quite the whirlwind of activity here at Camp Fruit Stand, and I have some exciting news: I am now an intern at United Lemur, working on an iPhone game for them, and loving every minute of it.
As I look back at the date on my last post I’m not [...]